Variables:

how far in studs can the peak of the parabola be

how far in studs can the parabola be rendered

Mechanic:

  1. Player goes to the modeland pick it up
  2. Players camera goes side view with the parabola (in pc) LMB To Shoot

mobile: Hold Screen To Aim parabola isn’t shown yet until player holds the screen

Release To Shoot
  1. Player then goes back to custom camera and the shooting animation will be played
  2. Once the release animation event is triggered model will then be released from the player’s character and will traverse the parabolic path
  3. Player’s camera subject will be the model
  4. If model went inside the ring then the ring swish animation will be played (model will vanish)

the unlock modelviewport ui animation will also be played

  1. If the model hit the ground then an explosion vfx will be played and the model will vanish
  2. If the model fell into the void then the camera subject will go back to the player